$20

Realms of Peril: AFG + GMH Physical Prints

2 ratings
I want this!

Realms of Peril: AFG + GMH Physical Prints

$20
2 ratings

Realms of Peril: Adventurer's Field Guide - Physical Print

Whoa there, friend! Indeed, you have come to the right place, but heed this warning: venture not into these perilous realms of fantastic sword and sorcery, lest ye be of stout mind and steely nerve. For within these pages lie the gates to a wicked world of magic, mystery, devilry, and danger!

Realms of Peril is a classic fantasy adventure roleplaying game designed to be simple, accessible, and fun for new players and veterans alike. This book covers everything you need to know to create and play your own heroic or dastardly adventurer.

Inside, you’ll discover:

🗡️ A d20-based core mechanic that determines not only if you succeed or fail, but if you encounter danger along the way.

🗡️ Simple rules for fiction-focused gameplay with classic fantasy adventure principles. Designed for open-table campaigns.

🗡️ Fast and fun character creation. Start at Level 0 and work your way up from one of a hundred evocative backgrounds that give just enough flavor to ignite your imagination.

🗡️ Once you reach Level 1, pick from twelve unique adventurer classes, each with their own useful and powerful talents. Mix and match to build your character as they grow and evolve.

🗡️ An arsenal of weapons, armor, and equipment to fill up your inventory before heading out for adventure.

🗡️ Rules for followers, hirelings, companions, pets, beasts, familiars, arcane magic, bizarre gods, otherworldly spirits, downtime, strongholds, domains, armies, and establishments.

This purchase includes:

📗 The Adventurer's Field Guide Printed Booklet

PLUS!

Realms of Peril: Game Master's Handbook - Physical Print

Halt! Who goes there? Tread no further, knaves! Turn back while you still can. For what lies inside this dusty tome is meant only for the most ambitious and committed among you. The secrets locked inside these passages reveal that which was not meant for mere mortals to behold. Flee now, and let there be a veil that shrouds the inner workings of the universe! Are you yet undaunted? So be it.

Realms of Peril is a classic fantasy adventure roleplaying game designed to be simple, accessible, and fun for new players and veterans alike. This book covers everything you need to know to create a game world and run a whole campaign.

Inside, you’ll discover:

💀 Guidelines, techniques, and suggestions for how to run the game, build campaigns, create adventures, and more.

💀 A full list of GM moves that create a menu of different ways to influence your story and drive the fiction forward.

💀 Rules for ability checks, running combat, critical hits and fumbles, conditions, awarding XP, and more.

💀 Guidelines for creating hex maps, settlements, dungeons, quests, non-player characters, followers, familiars, factions, monsters, and everything else your campaign world needs.

💀 A treasure trove of magic items, including weird trinkets, enchanted equipment, arcane implements, lost holy relics, a hundred legendary artifacts, potions, elixirs, and piles of gold to uncover in the depths of a dungeon.

💀 More than 60 different monsters, classic and new, to throw at your adventurers.

This purchase includes:

📘 The Game Master's Handbook Printed Booklet

I want this!

Get the both the Adventurer's Field Guide and Game Master's Handbook Printed Books.

Page Count
80 (Each)
Page Size
5.5x8.5
Design
Zack Wolf
Illustrations
DC Stow
Format
Physical Printed Zine
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